ABOUT ME

Back in 1994 I got hooked—not on smoking, drinking, or anything like that, but on 3D Studio r2. For me, it was the most exciting thing I could imagine doing. I spent so much time with it that my parents actually locked my computer to make me study instead of playing with CG. Of course, I couldn’t resist: I hacked together a makeshift key from a pen (very MacGyver of me) and went straight back to building worlds on screen.

Since then, my journey has been filled with travel, endless learning, incredible projects at great companies, and countless encounters with amazing artists. Along the way, I had to make tough sacrifices—like leaving friends and family in Spain—but those choices gave me resilience and a treasure chest of experiences.

I don’t know exactly where the future will take me as an artist, but if I can keep making people laugh and bringing them joy through my ideas and designs, I’ll consider that success.

alzhem@gmail.com

Demoreel 2005

Why on earth would I start showing by my 2005 demoreel? Well, because it’s a fun masterclass on what NOT to do.

Demoreel 2011

My second and last demoreel. I made it with my work from RealtimeUK, Nexus and The Mill, and the intention was to apply to Pixar, Disney, etc. but got an offer from Psyop before I could even send it. Kind of bittersweet, as I wanted to see where it would take me, but I can’t really complain.

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